Sharp Aion2 Lua SDK
Guides

Example scripts

Choose a starter for your own Lua script.

Use Download example scripts in the Scripts tab to install the examples. Downloading does not run a script. Some examples need a logged-in character or an available game object.

Instant scripts

File under examples/instant/What it shows
hello.luaLogging and a minimal one-shot.
nearby_mobs.luaNearby entity enumeration.

Persistent modules

File under examples/modules/<id>/main.luaWhat it shows
ui_showcaseInteractive window, colors, button, checkbox, slider, input, HUD text, and F6 toggle.
nearby_entitiesSearchable, paged entity list with refresh and filtering.
mob_overlaySimple foreground overlay from actor records.
block_skillOne Auto Defense watch and configured response.

For a script of your own, start with Quickstart, copy the closest example into a new ID, then look up each call in the API reference. Check nil, error results and read game values again after a map or character change.

The quest journal and configurable travel helper are complete module examples you can save directly into your Scripts folder.

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